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Category Archives: FMP
Whale 3: Design swimming action
Reference: First, I found some whale swimming movements created in games and movies. Honour of Kings 2. Sky 3. Big Fish & Begonia important Second, Design: Action position and shot sketch map: Shot 1 reference: Shot 2 reference: Shot 3 … Continue reading
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Whale 2:rigging
I download the whale model from ArtStation. https://www.artstation.com/marketplace/p/aze1/3d-glass-whale I wanted the animals to be sparkling and dreamy, so I didn’t choose realistic style models.
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Ocean 3: Tiling the ocean
创建海洋-第2部分-为渲染平铺海洋_哔哩哔哩_bilibili The module size of the original ocean is 20*20. Adjust to the following values: The key is Patch size. Patch size represents the size of the water world. To make the sea surface more natural, I need to randomly … Continue reading
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Ocean 2: fundamental surface
【合集】Maya官方-海洋模拟系统教程-(带字幕)_哔哩哔哩_bilibili Creating an ocean – Part 1 of 4: Getting Started with BOSS – YouTube I use boss to modify the ocean surface: At first, open Boss editor, I select the create spectral waves: Then I change the One grad … Continue reading
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Ocean 1: teaching video
maya海洋_搜索_哔哩哔哩-bilibili 一个平面模拟海面: 【合集】Maya官方-海洋模拟系统教程-(带字幕)_哔哩哔哩_bilibili maya2018海洋动画,海洋动力学,海水_哔哩哔哩_bilibili 带泡泡游泳圈 Arnold海水材质及焦散_哔哩哔哩_bilibili Arnold 写实海水材质及 rayswitch实战应用_哔哩哔哩_bilibili maya海面帆船_哔哩哔哩_bilibili maya海面帆船_哔哩哔哩_bilibili 粒子模拟海面: Phoenix FD for Maya 2019海洋小船模拟_哔哩哔哩_bilibili 有用的 使用Maya制作水淹城市效果(全英文)_哔哩哔哩_bilibili 其他插件做法: 有用的 Maya与RealFlow海洋场景制作渲染技术视频教程_哔哩哔哩_bilibili 快速学会maya的boss系统创建水面【没有废话】_哔哩哔哩_bilibili Maya2017:【新功能】BOSS系统超速创建海洋系统_哔哩哔哩_bilibili Maya Bifrost Liquid 制作海洋波浪泡沫特效教程(全流程教学,无废话)_哔哩哔哩_bilibili Bifrost开发海洋(卷浪和漩涡)工具使用教程_哔哩哔哩_bilibili Maya_Maya动力学Bifrost Boss海洋模拟视频教程_哔哩哔哩_bilibili
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Modify the FMP proposal
After careful consideration, considering limited time and energy, I wanted to improve the quality of the work, so I reduced the scene to two. At the same time, instructor Alan suggested that it is not necessary to make an animation … Continue reading
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FMP proposal
I want to combine my FMP with my thesis, which is all related to Animation therapy. For the work, I chose my dreams on days when I had strong deep emotions. Taking myself as the research object, I study the connection … Continue reading
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