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Author Archives: Qi Zhou
Thesis proposal 2: The database
om and Jerry series (1940-1958), Watership Down are notorious and Beauty and the Beast (1991) , The Simpsons (1989-present) It is however clear that there are distinct boundaries as to what can make such depictions comfortable or controversial, notably: comedy, gender, realism, and the form of violence. … Continue reading
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Week 8: Modify animation, scene and effect
Bubble effect The particle’s material collaborator made last week looks more like stainless steel rather than water. So I redo it. First, select the nParticle in the outliner. On the right of the screen, find aiStandaSurface. Maybe sometimes it is … Continue reading
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Week 7: Lighting, Effect and Rendering
Lighting Considering I need to switch the camera, so the scene need to be 360 dgree all blue to show the deep sea. I choose Arnoid-Lights-Skydome Light and add HDRIS texture to create deep sea enviornment. Then to hifhlight the … Continue reading
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Week 6: Animation
Definitive story board On the basis of the original version, I discussed with my group and deleted unnecessary plots. Just show the audience that the rabbit falls into the water and sinks. 2. Clip reference video Review the knowledge content of … Continue reading
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Week 5: Rigging and Sound
Rigging Use Mixamo website But when I use the Maya auto control rig from Mixamo, there is always a warning: I search the internet and ask for classmates help. Maya 2022 may use Python 3, and that is the reason. … Continue reading
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Thesis proposal 1: Confirm areas of study
Before finally confirming the research direction, I envisioned the following areas: Parasocial Interaction theory The teacher gave an example of this topic in the first class. After consulting relevant materials, I found that if I want to research this topic I … Continue reading
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Abolished Project 1-3 Scenario
In class, I discuss personal projects with my classmates. We watched the last graduation work together. See examples of real photography as a background. We think the effect is very good, and it also used the knowledge of 3DE Tracking that Dom taught … Continue reading
Week 4: useless machine
What I wanted to do was: one of the little people gets poked down by a finger, and then out of the box comes another little person and straightened him up. When I was designing the plot, I remember there … Continue reading
Week 4 Modify the model repeatedly and texturing
The teaching link: https://www.linkedin.com/learning/modeling-a-cartoon-character-in-maya/extruding-the-mouth?autoAdvance=true&autoSkip=false&autoplay=true&contextUrn=urn%3Ali%3AlyndaLearningPath%3A56d78f5992015afb480f33e7&resume=true&u=57077561 Modelling face and decorate: When we add details, we add curvature. The way to solve this is by adjusting the Move Setting in Normal to fit the different directions of the faces. Around the eye, add … Continue reading
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Abolished Project 1-2 Sketch comedy and references
This week, I have an idea that suddenly comes to mind. Since the story is a funny little story caused by sleeping late on weekdays, I wanted to make it a comedy. Use the comedy technique to express the protagonist … Continue reading