- Time Editor
First, import Mocap in the mocap folder.

Windows- Animation Editor- Time Editor
select the mocap in the outliner and select “+” in the time editor:

We can also drag another mocap from a folder into the editor:

Click the right mouse button, Use Split click at the current frame to cut.
Find the action similar between the two mocap, click a part you want to match, for example, right feet. The in the time editor, on the motion slide,

Drag the two mocap together to smooth the joint.

- Combining the MoCap data with Human IK rigs
Click the mocap in the outliner, and create a Character definition:

When the character is in T-pose, double click the part in the right, and then click on the corresponding body part to match.


This button is to hide the objects that are not selected in the outliner.

This button is to show the skeleton.
Do the same for the model that is ready to mount the action.

Then combine the mocap to the model:

Character is the model that needs action. The source is the mocap file.