Ninetales 1: Fog test

Create Fog using Arnold in Maya 2018 – YouTube

Render setting – Arnold Renderer – Environment – aiFog

Distance: Distance of the point of origin of the fog from the camera.

Height: Height of the fog.

Ground Normal: The direction of the fog along the x, y, z axis.

Ground Point: The position of the fog along the x, y, z axis.

And we can k animation in these options.

Here is a simulation I tried to make:

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