Daily Archives: 27th January 2022

Combining the MoCap data with Human IK rigs on Maya

Time Editor First, import Mocap in the mocap folder. Windows- Animation Editor- Time Editor select the mocap in the outliner and select “+” in the time editor: We can also drag another mocap from a folder into the editor: Click … Continue reading

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Week 2: camera lenses

Video: The character move, the camera move. The character stops, the camera stop. Practice: Tool:Maya摄影机序列(Camera Sequencer)_karonneveralone的博客-CSDN博客_maya相机 Ctrl+ R reference Windows – Animation Editor – Camera Sequencer use in combine different camera lens Create-Shot Then use Create-Ubercam to export the camera. … Continue reading

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