Monthly Archives: January 2022

Week 2: Unity

Export file from Maya: select the object, File – Export selection – name.fbx Drag the fbx file into Unity. In the blank of Hierarchy, right-click. Choose Create Empty. Drag the object in Assets to GameObject. And also the green triangle … Continue reading

Posted in Advanced and Experimental 3D Computer Animation Techniques, workshop | Leave a comment

Combining the MoCap data with Human IK rigs on Maya

Time Editor First, import Mocap in the mocap folder. Windows- Animation Editor- Time Editor select the mocap in the outliner and select “+” in the time editor: We can also drag another mocap from a folder into the editor: Click … Continue reading

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Week 2: camera lenses

Video: The character move, the camera move. The character stops, the camera stop. Practice: Tool:Maya摄影机序列(Camera Sequencer)_karonneveralone的博客-CSDN博客_maya相机 Ctrl+ R reference Windows – Animation Editor – Camera Sequencer use in combine different camera lens Create-Shot Then use Create-Ubercam to export the camera. … Continue reading

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Week 2 Read the story and design the characters

Project brief: Edward Tulane VR is an interactive film adapted from The Miraculous Journey of Edward Tulane, a novel by Kate DiCamillo. The story is about an adventurous yet forlorn journey of a porcelain rabbit, Edward, who finds his long-lost owner, … Continue reading

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Week 1 Understand the requirement

Thinking about what you are passionate about. Maybe something you have already known but want to develop. It may be some aspects we didn’t talk about. For example, experiential film. Why I am going to do this, what is the … Continue reading

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Abolished Project 1-1 Storyboard

In class, the teacher gave us five minutes to quickly draft a story. It was a normal morning in a rush for work and school. The protagonist was in a deep sleep, so deep that even the alarm clock could not … Continue reading

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Week 1 Finding a group and discussing a preliminary intent to cooperate.

The process of finding a group: Finding a cooperative group is a very complicated and a little bitter travel for me. Because I have to understand the course demand firstly and find cooperative partners with the right temperament with each … Continue reading

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Research report

The presentation: The essay: The most crucial factor in mythology adaptation is expressing one thing clear. As an art form, the film is not pure entertainment or commercial behaviour but also contains rich cultural connotations and an intuitive culture carrier. … Continue reading

Posted in Design for animation, narrative structure and film language | Leave a comment

Submission

In the weekly blog, there is a more detailed learning process. The whole work to show: 1: 12 Principles of Animation & Good & Bad Animation research/analysis 2. Bouncing Ball with Travel 3. Bouncing Ball Obstacle Course 4. Solid Posing The … Continue reading

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