Source or Recording Reference video’s for body mechanics
When finding references be cautious of the resolution, shooting angle, frame rates.
Body Mechanics:
Set up and export your reference footage:

Create a starting Maya Scene:



Because in the zero frames, I can find the position was matching perfectly, so I chose the kee frame as zero.

Set up your rig: Select the appropriate controls

I choose IK to control the arms and legs.
Set up Maya: Create the tools you need to animate
create the shelf
create the button include all controller (IK and FK,but no placement control)

A spine selection button

A character set

A subcharacter set

A button to turn on the tick special color, Turn off the tick special color, Set a key and make it a breakdown. At first I change the color of tick special.



Camera & Props: Stage the scene
This is the practice in live class.

This is the practice I tried for the second time. Because the footage is in two directions, so I create two cameras.

Blocking out body mechanics poses: Creating key poses (standard red keys)